- fixed the bed/table walkthrough glitch
- fixed a few typos that occurred to line spacing
- implemented a new drunk system. How much can you drink before it is too much?
- fixed the occurrence of hunger death scene getting caught in a loop
- fixed the death scenes of the female not showing
- added new sound effects for certain items
A Production Blog for "Crunch Time" the RPG game about an unlucky college student who's computer blows up during finals.
Monday, June 10, 2013
Another bug fix
Added another update to the build that fixed a few bugs and new implementation
Labels:
Chris' work,
Level Design
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