Tuesday, June 11, 2013

I present to you, CrunchTime!

The end is here and here is another rendition of the game. This version has a few more minor bug fixes and implementations.

  • added dialogue for items that would appear usable but are not
  • fixed a few more pathing bugs
  • increased the time health bars go down at every 10 seconds, is much more survivable now
  • alchohol system adjusted a little
  • adjusted the spawn rates of various objects
  • and as usual, more!

Thank you everybody for your invaluable input, it has formed this game into what it is

Also here are some possible future expansions on the game
  • money system to sell excess goods and find or earn the elusive $5,000
  • even more goods and spawn points
  • spoiled items that you don't know are bad until you try it!
  • Hostile students that will drive you crazy or you might stumble in upon in an awkward situation for negative consequences
  • more unique and humorous animations and scenarios
  • negative effects for low health bars, too hungry? oops there went all your inventory!
  • and many more!





No comments:

Post a Comment